Archive: May, 2008

 
 

Water Fountain Simulation

Thursday, May 15th, 2008 No Comments »

Screenshots:


A water fountain simulation – this took a long time to get the water to feel right. This was also a few years ago when I still learning Houdini. I used metaballs with a particle fluid sop to create a more elasticity. The pool of water has a ripple sop applied to it.

Tools used:
Houdini, After Effects

 
 

The Sky is Falling

Thursday, May 15th, 2008 No Comments »

Screenshots:


This was my final in a shake compositing class from a few years ago. Unfortunate my footage was bad, so the green screen key was a big challenge – ended up doing a lot of unnecessary roto. I also had to recreate the shadow cast on the wall also. I reshot myself on location and extracted the shadow that way. I guess I was half successful at that. The floor crack, anvil, debris, and smoke simulation was all done with Houdini Rigid Bodies.

Tools Used:
Houdini, Shake